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Design a World

by Kristina Krtalić

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Design a World
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"Design a World" is a one-year eTwinning international project involving schools from Italy, Turkey, Portugal, Germany and Croatia. The project involves the exchange of ideas on programming activities. The partner schools will improve their computer thinking and 3D design skills during the project.
OBJECTIVES:
- develop a research type of teaching
- improving coding skills
- Improving 3D design capabilities
- develop 21st century skills
- students will be trained to solve problems
- develop creativity
- students will develop digital literacy using various web 2.0 tools
- students will develop tolerance, teamwork and friendship
- to meet students and teachers participating in the project from different countries
- improving the sense of responsibility and tolerance
- educating individuals who respect different cultures
September - introducing teachers and students on TwinSpace with the web tool Padlet, marking the location of schools on a map, programming in Scratch
October - finding slogans by voting, logo design with the web tool logomaker.com
November - Selecting a logo for a project by voting, making posters for projects with the web tool postermywall.com
December - school presentation with the web tool vtlity.com, programming in Scratch
January - presentation of the city using an e-book, working together in the Scratch program (the student will design the school in 2D), grading the students using Kahoot!
February - project promotional activities in our school, 3D web design tool Tinkercad
March - 3D web design tool Tinkercad
April - online meeting (students will present their work), Treasure Hunt using action boundaries
May - working together at Tinkercad (students will design the school in 3D), adding student work to the project website, promotional project activities (on school websites, local press)
June - project evaluation, end of the project
online tools used in our project
The students learned to design poster using postermywall and they design a lot of posters. All posters were used for the dissemination activities.
The students also designed a joint poster in collaboration. Firstly, they decided that what should be in the poster using word cloud. Then they added them to the poster.
Scratch is a useful tool both coding and drawing. Firstly, the students learned coding using Scratch. They code a lo tof project. Then they dreamed a school and designed it using Scratch in 2D. The students' 2D designs were collected in an exhibition. https://www.artsteps.com/view/5ede536b55395159da453829
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