Book Creator

The Great European Pastimes Challenge

by Alina Nadia Raizu

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The Great European Pastimes Challenge
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Methodological Guide
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VASLUI
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2021
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  The Great European Pastimes Challenge project has been funded with support from the European Commission. It was granted funds by the Erasmus+ programme, KA 229, agreement number 2018-1-UK01-KA229-047902. All publications related to this project reflect the views only of the author, and the Commission can’t be held responsible for any use which may be made of the information contained within those publications.
Alina-Nadia Raizu
Anca-Mădălina Borteș
Mirela Obreja
CONTRIBUTORS
Marilyn Tinkler
Maria Auxiliadora Mateos Gómez
Cristina Ramalho
Emil Iliev
Miriam Mišove
ISBN 978-973-0-35103-3
PREFACE
We all meet different people, situations and environments from which we learn to manage and develop tolerant cultural awareness through social and educational activities. The Erasmus+ project The Great European Pastimes Challenge offered the people involved the chance to do exactly this.
The impact of individual and collective creativity increased through interaction with peers.
Educational and lifelong learning understanding became more practicable and equitable through observation, participation and discovery of successful, well managed activities and student exchanges which were demonstrated throughout the project.
The present ebook is a collection of games and activities that have been experienced first hand. The ebook contributors are part of a wider network who ensured audience and platform for our activities and tried to turn them into a way of life - part of the children’s childhood and something they will see as valuable to pass on to future generations.
The present eBook is a tool for teachers, and not only, that can be used in curricular and extracurricular activities to encourage students to learn to explore different culture and their games and engage with these activities through play in their own environments,
The success of this eBook is due to the active involvement of a large number of teachers and students from the six partner countries. We are convinced that those who will use the content of the eBook, will spend as many unforgettable moments as we did.
Authors
SUMMARY
1. Erasmus Map Reading Pastimes............................. 7
2. How to make a friendship bracelet........................ 9
3. Friendship bracelet/ Spanish version................... 11
4. (Sweet) Pirohy.......................................................... 14
5. Tile painting.............................................................. 16
6. Decorative stitches.................................................. 20
7. Traditional Bulgarian crafts.................................... 23
8. How to make a paper mache bowl........................ 26
9. Let’s shoe a chair...................................................... 30
10. Marbles..................................................................... 32
11. Portuguese Traditional Games.............................. 34
12.Spanish traditional game: “EL PAÑUELO”..............39
13. Parachute Game – Sheep and Dog........................42
14. The week.................................................................. 44
15. The Chemist’s Handkerchief.................................. 47
16. Spoon painting......................................................... 49
17. Choreography/traditional games.......................... 51
18. Student impressions............................................... 53
PARTNERS
Appleby Primary School, UK

Agrupamento de Escolas de Casquilhos, Portugal

Scoala Gimnaziala "Stefan cel Mare" Vaslui, Romania

Vtoro OU „Nikola I. Vapcarov”, Bulgaria

C.D.P.Fernando de los Ríos, Spain

Zakladna skola s materskou skolou, Slovakia
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OBJECTIVES
We need to work together with schools across Europe to explore/learn about the cultural inheritance of Pastimes which have passed down from previous generations representing our history, identity, values and traditions.
Through mobilities of students, sport activities, craft and games (Pastimes) activities, we want to experience historical monuments and buildings/ archaeological sites, towns and the natural environment and landscape, traditions, social practices, craftsmanship and the knowledge and skills/ subject knowledge transmitted from generation to generation within a community and rejuvenate interest to preserve it for future generations with which to foster intercultural understanding and collaboration with peers across Europe.
Revive old traditions/activities, reduce some of the time we spend on electronic games, TV and social media sites and inspire everyone to explore traditional/new ways to socialise, interact and communicate for themselves in a risk controlled environment to encourage their own active health and personal well being and motivation to learn.
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