Book Creator

Game ideas

by SJ White

Pages 4 and 5 of 18

Comic Panel 1
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4. Get moving
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Make the first game
physical, get them moving
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Ask ahead of time
if people can move around
choose activities to your group!
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Comic Panel 2
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5. Timings
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Have a timer ready
Keep an eye on the
time! You don't want
people to leave mid
game because you over ran!
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Comic Panel 2
Comic Panel 3
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6. Breakouts
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How many breakout
rooms do your games need?
2, one for each team?
10, on for each pair?
Set them up at the start
Assign groups or randomise
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Game ideas