Book Creator

LAT DIGITAL LEARNING UPDATE - March 2022

by Daniel Bull

Pages 2 and 3 of 23

DIGITAL LEARNING UPDATE
MARCH 2022
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CONTENTS
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LAT EDTECH NEWS
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Read about what is happening in the academies and other edtech news and updates from across the Trust.
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You can connect to more LAT edtech info on our new microsite. Click the image above to visit.
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connect
Esports @ Wilmington Academy 
Digital Spotlight
James Marriott, Wilmington Academy
Following months of discussions and planning Wilmington Academy is delighted to announce that the HyperX Esports Gaming Suite is nearing completion.

Background
This academic year has seen Wilmington offer BTEC Level 3 in Esports, which has seen a fantastic uptake and looks to continue into the next academic year. The pupils have alongside their studies, acted as Esports managers for the game titles played.

Backed by the trust and with strong leadership from Mr Gore, Wilmington has now created a bespoke one of a kind in the South East gaming arena for both Education and Game play. The suite has 12 high spec gaming pc’s and, after receiving sponsorship from HyperX, has been named the HyperX Gaming Arena. Alongside this GT Omega have also come onboard as partners and have provided us gaming chairs to round of the fantastic facility.

Competition
The Esports Sixth Form students along with the help of myself designed and created our Esports logo. Based on the three Wilmington Acorns, we wanted to keep the schools identity but look to develop a fierce competitive side. From this Ninja Acorns evolved and designs were completed by a Graphic Designer know to myself. We then wanted to push into the Merchandise market and alongside Masuri developed our own brand of clothing with a digital shop. The links for this are attached on our link below, and all are welcome to purchase merchandise.
Wilmington Esports have been competing since January (off site) in the British Esports Association Student Championships. We have teams within Overwatch, League of Legends and Rocket League who have all had some success in the championships. We currently have one remaining team left in the Overwatch tournament and we are very hopeful that we can reach grand finals. We have streamed our games via Twitch and have reached affiliate status thanks to the support shown from BEA and the Wilmington Academy family. Students have also developed streamlabs to create a professional streaming channel, and this is something we are looking to develop more on site.

One amazing outcome from the competitive element of Esports was that Wilmington created and competed with the ONLY all female side across the UK. The ladies known as ‘Femme Fatale Squad’ fought hard in Overwatch, and overcame some Toxicity within gaming to just miss out on qualification by 2 points. The ladies were so well respected by the British Esports Association that they featured in a nationwide campaign trailing Women in Esports. We are incredibly proud of our female esport athletes and hope that they can drive more female Esport athletes to join our teams.

Opportunities
Moving forward, Wilmington as one of a small number of Secondary schools in the UK competing are to act as a hub centre in the South East for Esports. We have links with Kent Police who are keen to partner with us on the positive ways Esports can be used. Alongside this we, as a competitive school, hope to cement ourselves as one of the best in the country within the BEA game titles.

Within the Trust we hope that we could possibly look to run a inter-academy tournament across all game titles.

We are always looking for new talent and players, and will be offering coaching sessions for each game title via our Post 16 Esports managers after school.

Thank you to everyone who has backed us to make this a possibility. We really do have an arena which is the envy of others.

Click here for all the socials and content associated with Esports here at Wilmington.
Stretching Students with Screencastify
Digital Spotlight
Oliver Hughes, Leigh Academy Blackheath
Screencastify is not just a tool for remote learning. It can be used to stretch students in lessons and give short, highly effective videos modelling procedural knowledge. 

Within Screencastify, I have been using the .gif function to create instructional videos for students to watch after demonstrations in lessons. This enables me to check for students’ understanding in a targeted fashion whilst the rest of the class consolidate their learning.

Said videos record the desktop or tab only. With .gif’s there is no need to record one’s voice. .Gifs is particularly useful for students as they may have missed some steps in my worked example; it also comes in handy when thinking about stretching students further by using videos to demonstrate new skills which can then be applied in tasks and activities that have not yet been mastered by the whole class.

I have also been making fortnightly videos that have been shared with staff. These videos have been made as part of a digital spotlight to share best practice, and to give tips and tricks for integrating Google Classroom and tools into all lessons. Link to Digital Spotlight example video for Staff.
Click image to see how to create a gif
Tinkercad and 3D printing
Digital Spotlight
Joel Levitt, Mascalls Academy
Y7 student House developed on TinkerCad
Mascalls Design and Technology department has had a digital overhaul over the last year, made possible by students receiving their Chromebooks and now having access to online software platforms such as Tinkercad and Sketchup at KS3 outside of the class time. Students have become more inquisitive and open-minded in their approach to design work, using YouTube videos hosted on our DT mini-site as well as following modelled demos from the DT teachers to expand their knowledge and variety of design work. This freedom of being able to access these platforms outside of class time has seen a progressive rise of creativity, innovation and curiosity within their Design work to the point where we have now extended our CAD program to a 12 week rotation and we are also seeing an improvement in our student's creative ability at GCSE and A-Level as well. 

During the Christmas break we also received 2x Makerbot Sketch and a Makerbot Replicator 3D printers to add to our CAM facilities which included a CNC Router and Laser Cutter these have opened up further opportunities for growth and development within our GCSE, A-Level Product Design projects and STEAM club, where we have been particularly impressed by two Y9 students looking to accurately recreate a Hydrogen Fuelled engine in Tinkercad. 
Y11 Furniture Development developed on the Makerbot Replicator
Y9 STEAM Club Hydrogen Engine
Virtual fieldtrips in Book Creator
Digital Spotlight
Jeff Lutz, Geography Curriculum Advisor
I created these trips with Book Creator as examples of good practice for delivery of example places/fieldwork in lessons. Also to showcase for use as another method of revision for the students.

The benefits of this approach is that you can send it to students, parents and staff in a range of formats including a PDF format. It is a good platform as a you can enrich the document with audio, videos, YouTube clips and Google trips (via my maps functions on Google Earth). I like the option to make it editable to others so students can add their own findings and staff can edit for their own classes.

The "read to" function of a Book Creator really helps with understanding especially with the translation aspect potential for EAL students. 

A good revision exercise for students would be to include some key ideas/imagery they have seen in lessons and get them to edit the book with their notes/research/readings so they create their own personalised revision guide. 

Although it looks time consuming once you have the images, links and text you want to include ready, it becomes a very quick to create and edit resource you can use again and again.

Click on the links to access the books that you can mix and reuse.
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