Book Creator

BeeBots

by Kamen Bagnall

Pages 4 and 5 of 10

BeeBots
My Journey
Firstly, we played around with the BeeBot to get a feel for how it works
It manœuvres by using the buttons on top of it
Directions of use
Forwards
Right turn
Pause
Left turn
Backwards
Clear
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We placed our BeeBot on a map and programmed it to travel along the road
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This is very helpful to show students a sense of direction
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To further discover the capabilities of our BeeBots, we placed it on a letter square
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We showed what letter we were on by programming it to do a 360 degree turn when on that letter
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We programmed it to spell the word APPLE
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We also had to assist the BeeBot to make sure it stayed on track!
My Reflection
I believe BeeBots are fantastic tools to use in the classroom. They are engaging, fun and offer something different to books and copies.
BeeBots would be ideal for literacy and maths education. They can help children to spell various different words on a letter map and to move from number to number on the 100 square for example
Bruner's Constructivist theory
There are 3 stages in this theory
1.  Enactive representation 
Action
Ellipse;
3.  Symbolic representation
Language number & logic
Ellipse;
2.  Iconic representation
Sensory & visual
Ellipse;
Notation cards can be extremely helpful when plotting a BeeBot journey

They give visual representation on where the BeeBot is programmed to go

They can also be used to re track a journey in case children forget

It can be a bit much for children's developing brains to remember all the steps so that's why we use notation cards!
Using Notation cards
Progressing on further Symbolic representation
After children develop their knowledge with notation cards, the journey can be shown using symbols

It is linked with maths using letters and numbers to express the route

The letters represent the action and the number represents the amount of times this action occurs

We can change the directional words into letters
Example: F=Forward, B=Backward, L=Left, R=Right
Possible graphic notation routes:
F4, L1, F1, R1, F2, R2, B2
Move forward 4 times, move left once, move forward once , right once, forward twice, right twice, back twice
Both journeys can be mapped out using notation cards and math notation
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