Book Creator

OUR ERASMUS BOOK

by jose antonio carceles

Pages 4 and 5 of 97

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2. WHY TO USE IT
Gamification in education offers many possible benefits, including the following:
* Students feel ownership over their learning
* More relaxed atmosphere in regard to failure, since learners can simply try again
* More fun in the classroom
* Students may uncover intrinsic motivation for learning
(from https://www.learning-theories.com/gamification-in-education.html)
https://elearninginfographics.com/benefits-of-gamification-in-elearning/
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