Ms. Miller's
Makerspace
Makerspace
>Colored paper
>Poster board
>Foam core
>Colored pencils
>Markers
>Cardboard
>Paper tubes
>Plastic cups
>Glue (liquid & hot)
>Cutting mats
>Blades
>Balsa wood
>Soldering wire
>Craft wood
>Paint
>3d printer filament
>Poster board
>Foam core
>Colored pencils
>Markers
>Cardboard
>Paper tubes
>Plastic cups
>Glue (liquid & hot)
>Cutting mats
>Blades
>Balsa wood
>Soldering wire
>Craft wood
>Paint
>3d printer filament
Supplies
>Soldering irons
>Color printer
>Cordless drills
>Vises
>Convertible tables
>Robot kits
>Cameras
>Microphones
>iPads
>Laser cutter
>Makey Makeys
>Headphones
>USB cables
>Color printer
>Cordless drills
>Vises
>Convertible tables
>Robot kits
>Cameras
>Microphones
>iPads
>Laser cutter
>Makey Makeys
>Headphones
>USB cables
Equipment
>Adobe Creative Cloud
>Game design software
>Bridge simulator
>Game design software
>Bridge simulator
Apps &
Programs
Programs
Projects
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Staff membersISTE Technology Standards
1.1.A
Students articulate and set personal learning goals, develop strategies leveraging technology to achieve them and reflect on the learning process itself to improve learning outcomes.
1.1.B
Students build networks & customize their learning environments in ways that support the learning process
1.4.C
Students develop, test and refine prototypes as part of a cyclical design process.
ISTE Technology Standards
1.3.D
Students build knowledge by actively exploring real-world issues and problems, developing ideas and theories and pursuing answers and solutions.
1.4.B
Students select and use digital tools to plan and manage a design process that considers design constraints and calculated risks.
1.6.D
Students publish or present content that customizes the message and medium for their intended audiences.
Thanks for reading!