Book Creator

K-1 CS/DF in NYS Examples and Resources

by Laurie Guyon

Pages 4 and 5 of 232

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"Computer science is no more about computers than astronomy is about telescopes"
- Edsger Dijksrta
Computer
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About this book
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This is your chance to share your best ideas to implement the New York State Education Standards for Computer Science and Digital Fluency. Add in your links, lesson plans, and resources to make your lessons come alive!
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Get in touch
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Reach out to Laurie Guyon at
Email lguyon@wswhebocesms
Twitter @smilelearning
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HOW TO USE THIS BOOK
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Finding Resources
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Hello and Welcome! In this book you will find curated resources, lessons, and ideas for you to integrate the New York State Education Computer Science and Digital Fluency standards into your curriculum. These standards should not add to your load, but rather enhance your lessons. The activities should integrate into what you already do.

Explore the resources for your grade level, but be sure to also explore the resources in other grade levels as they may still apply with slight alterations, or it might spark an idea for something you can use. Not all of the lessons and activities are free and they are marked as paid if a purchase or subscription is needed. As always, check with your school administration and technology department before you sign up or use any tool that collects personally identifiable information (PII). Make sure the tools align with your Edlaw 2D approved list for your district.

If you have ideas you would like to add, please reach out! We want this to be something useful for all!
Concept Area
Impacts of
Computing
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Society
K-1.IC.1 Identify & discuss how tasks are accomplished with and without computing technology
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Common tasks include sending a letter by email vs. post, taking a picture with a smartphone vs. camera, buying something with an app vs. with cash at a store.
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NYSED Examples
Example 1
Students could discuss the differences between playing a board game and a video game or mailing a letter and getting a text message.
Example 2
Students could create a T chart of things they do that use technology and then compare that to how those tasks were accomplished before technology. (edited)
Example 3
Have students take attendance on paper, then take attendance on the schools SMS system. Discuss the differences.
Example 4
Students could compare and contrast a digital artifact from a different decade/century to one of their classrooms today.
CS Vocabulary
Kami
Freemium
Free Trial
Grab this template to explore, teach, and engage with Computer Science. Then check out the other templates. Try one of the board games, life cycles, or graphing ones!
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BrainPop Jr
Freemium
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Explore BrainPop Jr's videos for all aspects of digital literacy and computer science. For this example, explore the areas of computational thinking, computer programming, loops, and conditionals.
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The Power of Technology
Nearpod
Paid
In this 6-8 technology applications lesson on data science, students learn about the power of technology and how it applies to their digital lives. They identify ways access to technology empowers individuals and groups.

Embedded Activities
Collaborate Board
Poll
Matching Pairs
Open-Ended Question
Draw It
Quiz
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