Book Creator


by Anna ORourke

Pages 4 and 5 of 12

By Anna O’Rourke
Bee-bots are simple programmable robots that help introduce children to the concept of coding and computational thinking. They can remember a sequence of up to 40 commands, directing it backwards and forwards in 15cm intervals.
Quarter turn to the left
Quarter turn to the right
Each Bee-Bot has seven buttons. The robots movement commands are; forwards, backwards, 90 degrees turn to the left and 90 degrees turn to the right. The middle button “go” is what you press after giving Bee-Bot his movement commands. The “X” button cancels all of Bee-Bots prior commands. The pause button allows you to pause Bee-Bot as it moves.
Here is a video which shows how the Bee-Bots work!
Story maps are a great way to use Bee-Bots. These maps are made up of 15cm boxes, the same distance the Bee-Bots travel. The children can create stories to narrate Bee-Bots’ coded journey across the map.
The story map my group used in class was of an island. We invented a story where Bee-Bot was trying to escape from the volcano, onto the pirate ship.
These story maps are an excellent way of integrating Bee-Bots into other areas of the curriculum. This particular story map could be used in a literacy lesson as a way for children to develop their language and story-telling skills.
Here are some examples of other story maps we used:
With this story map, we programmed our Bee-Bot to travel from house to house. We used instruction cards to first plan out the Bee-Bots’ journey before entering the code.
We then stopped using the instruction cards and instead had to write down our own instructions. This meant that we had to plan out our Bee-Bots’ journey in our heads before programming it. This might be a bit tricky for young children to understand at first in a classroom but would add greatly to their critical thinking skills.