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TRADITIONALGAMES
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Danijela MauracPrimary school Bol, Split
GAMES
All the children in the world love to play. The game is common to all. Maybe a little different rules, but a large number of the same games are played by children from different countries. The same thing that connects us and makes us the same is togetherness, joy and happiness.
IDE MACA OKO TEBE
The game involves an unlimited of children, a handkerchief and a song.One player, who was chosen to be the ¨cat¨, will go with a handkerchief around the circle, while other children should kneel in a circle facing the centre and sing:
IDE MACA OKO TEBE,
PAZI DA TE NE OGREBE,
ČUVAJ MIJO REP,
DA NE BUDEŠ SLIJEP,
AKO BUDEŠ SLIJEP,
OTPAŠĆE TI REP!
While they are singing, the ¨cat¨ goes around the circle and chooses behind whom he will put a handkerchief. Once song is finished, the children who were sitting in the circle will take a look behind themselves. The player who finds the handkerchief must stand up and try to catch the ¨cat¨. This player chases the ¨cat¨ around the
circle and tries to catch it before the ¨cat¨ sits on his place. If the player did not succeed to catch the ¨cat¨, he becomes the ¨cat¨ and the game starts all over again. If the player catches the ¨cat¨, the game starts again, and the ¨cat¨ will try her luck with someone else.
The game involves an unlimited of children, a handkerchief and a song.One player, who was chosen to be the ¨cat¨, will go with a handkerchief around the circle, while other children should kneel in a circle facing the centre and sing:
IDE MACA OKO TEBE,
PAZI DA TE NE OGREBE,
ČUVAJ MIJO REP,
DA NE BUDEŠ SLIJEP,
AKO BUDEŠ SLIJEP,
OTPAŠĆE TI REP!
While they are singing, the ¨cat¨ goes around the circle and chooses behind whom he will put a handkerchief. Once song is finished, the children who were sitting in the circle will take a look behind themselves. The player who finds the handkerchief must stand up and try to catch the ¨cat¨. This player chases the ¨cat¨ around the
circle and tries to catch it before the ¨cat¨ sits on his place. If the player did not succeed to catch the ¨cat¨, he becomes the ¨cat¨ and the game starts all over again. If the player catches the ¨cat¨, the game starts again, and the ¨cat¨ will try her luck with someone else.
GAME OF MARBLES- igra na franje
It´s a game played with colourful marbles. To start a game the players drill a little hole, cca 10 cm in diameter, in the ground. This hole is called ¨TRAT¨. The players try to shoot their marble from three meters distance as close to the TRAT as possible. The player whose shooter comes nearest the trat has the first shot. You try to hit the opponent´s marble by throwing your own first in the trat. The
targeting of the opponent´s marble is performed by measuring one span away from the edge of the trat and the palm of the hand you use for shooting remains in contact with the thumb of the hand you used to measure the span. The game is played for marbles ( ¨for keeps¨) and the hit marbles are kept ( ¨winners keep, losers weep¨).
It´s a game played with colourful marbles. To start a game the players drill a little hole, cca 10 cm in diameter, in the ground. This hole is called ¨TRAT¨. The players try to shoot their marble from three meters distance as close to the TRAT as possible. The player whose shooter comes nearest the trat has the first shot. You try to hit the opponent´s marble by throwing your own first in the trat. The
targeting of the opponent´s marble is performed by measuring one span away from the edge of the trat and the palm of the hand you use for shooting remains in contact with the thumb of the hand you used to measure the span. The game is played for marbles ( ¨for keeps¨) and the hit marbles are kept ( ¨winners keep, losers weep¨).
¨ ZOGA ¨
This game requires several players. You need a piece of chalk and a small stone. On the ground you draw 6 fields and write one number ( from 1 to 6 ) inside each field. The stone is thrown onto each field starting from number 1 to number 6. The players are required to jump onto the designated field in various ways ( without falling down or stepping onto the lines dividing the fields ). The winner is the
first person who masters all 6 fields without a mistake.
This game requires several players. You need a piece of chalk and a small stone. On the ground you draw 6 fields and write one number ( from 1 to 6 ) inside each field. The stone is thrown onto each field starting from number 1 to number 6. The players are required to jump onto the designated field in various ways ( without falling down or stepping onto the lines dividing the fields ). The winner is the
first person who masters all 6 fields without a mistake.
PEBBLE GAME-igra piljaka
Children would find five nice round little stones or pebbles. To establish the person to start the game, children would pull sticks and the child with the longest or the shortest one would start. The player drops the stones from one hand trying not to scatter them too much, then chooses one of them (the one farther away) and throws it upwards. While it is still in the air, the player picks one of the remaining four stones with the same hand and catches the one falling back with
the same hand. The same is done with the remaining three stones (one by one). That's the first round. In the second round are played with both hands. Before scattering the stones, the player puts the free hand on the ground (playing surface) forming a ¨cup¨ with it. The hand is curved and the thumb touches in the index and middle fingers while only the outer edge of the hand touches the surface. While the stone is in the air, the player picks the scattered stones and places (throws) them in the ¨cup¨. Finally, the player makes a ¨tent¨ or
a ¨house¨ with the free hand by touching the ground with all five fingers, spread apart and the palm raised and arched. Again, one stone is thrown upwards and the remaining ones are pushed or placed into the ¨house¨ one by one but each must enter through a different
¨gate¨ between the fingers. The most important thing is not to let the flying stone fall on the ground. It means that you can catch orplace the stones in two or more moves, but you get negative points for each one after the first. If the player lets the stone fall, the next player begins. The winner is the one who is the first to finish,
counting the negative points, too.
Children would find five nice round little stones or pebbles. To establish the person to start the game, children would pull sticks and the child with the longest or the shortest one would start. The player drops the stones from one hand trying not to scatter them too much, then chooses one of them (the one farther away) and throws it upwards. While it is still in the air, the player picks one of the remaining four stones with the same hand and catches the one falling back with
the same hand. The same is done with the remaining three stones (one by one). That's the first round. In the second round are played with both hands. Before scattering the stones, the player puts the free hand on the ground (playing surface) forming a ¨cup¨ with it. The hand is curved and the thumb touches in the index and middle fingers while only the outer edge of the hand touches the surface. While the stone is in the air, the player picks the scattered stones and places (throws) them in the ¨cup¨. Finally, the player makes a ¨tent¨ or
a ¨house¨ with the free hand by touching the ground with all five fingers, spread apart and the palm raised and arched. Again, one stone is thrown upwards and the remaining ones are pushed or placed into the ¨house¨ one by one but each must enter through a different
¨gate¨ between the fingers. The most important thing is not to let the flying stone fall on the ground. It means that you can catch orplace the stones in two or more moves, but you get negative points for each one after the first. If the player lets the stone fall, the next player begins. The winner is the one who is the first to finish,
counting the negative points, too.