Book Creator

Our PE Curriculum Book

by Clare Walsh

Pages 4 and 5 of 16

Loading...
The Power of Learning
Loading...
How Physical Education is taught in the Early Years Foundation Stage.
Loading...
EYFS
Loading...
EYFS
Loading...
EYFS
Loading...
Gross Motor Skills are developed through climbing higher, running faster and jumping further. Children will conclude movements within balances, stillness, spin, rock, slide and bounce.
Children will develop their overall body strength by themselves and with others.
Loading...
Fine Motor Skills are developed through their pencil grip, threading, sewing, pouring, dancing with scarves, using spray bottles, dressing and undressing toys, caring for plants, making models with junk materials.
Loading...
Children will further develop and refine a range of ball skills, including throwing catching, passing, batting and aiming. Children will be introduced to ball games with teams and rules.
Loading...
The Power of Learning
Loading...
How Fundamental Movements is taught across the school.
Loading...
Y1
Loading...
Y2
Loading...
Y3
Loading...
Discover how the body moves at
different speeds
Explore changing direction and
dodging
Move with some control and balance
Explore stability and landing
safely
Roll and throw with some accuracy
towards a target
Begin to catch with two hands
Catch after a bounce
Track a ball being sent directly. Begin to dribble with hands and
feet
Loading...
Demonstrate balance when changing direction
Clearly show different running speeds
Demonstrate balance when performing movements
Demonstrate jumping/hopping for distance, height and in different
direction
Roll, throw and kick a ball towards a target
Develop catching a range of objects with two hands
Catch with and without a bounce
Consistently  track and collect
a ball being sent directly
Dribble a ball with hands and feet with some control

Loading...
Change direction quickly
Understand and show how the body moves at different speeds
Demonstrate balance when performing other fundamental skills
Link jumping and hopping actions
Send a ball with accuracy and increasing consistency to a target
Catch a range of objects with increasing consistency
Track a ball not sent directly
Dribble a ball with hands and feet with control